I'd like to start this post off by saying that, while I have been one of the posters over on the 'thread that shall not be named' I've been trying to ask questions that aren't trollish or just bashing on ToA. I have some legitimate concerns about the game and figured that it'd be better if I asked them here where they might actually get some answers. And the screenshots from this newest newsletter are definitely steps in the right direction. However... The features that you're advertising the game with. How do they work with the races that you'll be able to play other than humans? From your roadmap, you say that the game will have 1) Crafting, 2) Fully item-swappable characters, and 3) Structures that you can build. Not to mention 4) It has been said multiple times that you can individually control your character's arms. 1): How exactly do Dragons and Raknar craft things? They don't really have hands to work with items, so do they just mash them together and poof, a finished product? Not to mention, how do they get the resources in the first place? Raknar don't have any way to cut down trees or mine for minerals. Unless they're using their claws to slice through the trunk of a tree but that wouldn't work for rocks. It's the same thing with dragons as well. Not to mention that on the Raknar's page itself on this website, it says that they have no interest in items. So... does this entire facet of the game just not apply to them? 2): So it's obvious that humans will have animations and equipment for each part of their body. But what about the other races? Will dragons and Raknar be flying around with helmets, body armor, gloves, leggings, things like that? This is something that could be implemented fairly easily, but I've seen no mention of anything regarding this at all to date. 3): So the dragon's will have hoards and Raknar have... ? This is the first issue that I have with the store as well. The store is selling plans for homes. But what if you plan to play a non-human race? Does this mean that the home just is useless to you? 4): This is my first issue to bring up about humans. If you're controlling your arms individually with mouse strokes, how do you attack and block at the same time? Or can you just not do that? Because while the idea is cool in theory, I honestly only see it being clunky in implementation. And then there's Raknar and dragons. Dragon's not having arms unless they're rearing up on their hind legs and Raknar having.... 8 limbs. Do you only control 2 of those? Or will it just end up being a cluster fuck of trying to control all 8? So those are the questions I have about the roadmap points. But that's not where it ends. Bonus round! 5): The PvP aspect of the game. So, by the final stage of the dragon's life, it's some, what, 50 times the size of a human? How do you balance that? If you get into a 1v1 fight will the dragon just squash the human beneath it's foot? Because, at that point, what's the point of even playing a human when it doesn't matter how strong you get because dragon's will just destroy you at a glance. And saying that it'll be incredibly hard to even get to that stage as a dragon doesn't really count. It would be relatively easy since... if you die a bunch as a hatchling or young, you just make a new character. No harm done. What does it matter to you? The game has basically just started for that character after all. I can't really say much about the Raknar on this point since... well... basically nothing is known/shown about them so far in terms of combat other than that they exist. 6): You've said in a video in the past, and I don't know if this still holds up, that there won't be any sort of fast travel in the game. So.. can dragons fly? Because wouldn't that pretty much be a get out of jail free card in combat and a sort of "Fuck you!" to everyone on the ground? Also, on an unrelated note, I want to see someone start up a dragon taxi service. 7): I briefly mentioned resource collection earlier, but I wanted to expand on that here. From the website, it says that you can shovel sand from deserts, get rocks from near anywhere, and build mine shafts to get more precious materials. So... how do Raknar go about collecting sand with their claws? They don't have any way to scoop it. Which is the same as dragons. For the tunnels though, Raknar would be right at home in there! But dragons... would be completely awkward. For starting as a small mine shaft... how exactly would a dragon fit in there as an ancient? It'd have to be big enough for them to turn around in it too. So a small mine shaft for them would be MASSIVE for a human. Meaning that they'd have access to far more materials much faster. If they had any way of collecting them. Do they just headbutt the wall to get copper and silver out? Use flame/ice breath to melt it away? So, once more, I wanted to ask these things here to see if I could get some responses from people who support the game and want to see it grow. Because these are all issues that will need to be addressed for the game's development. I'm not trying to bash ToA but, rather, to see if I could help it along or at least get some answers for things that have been nagging at me.